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    How Pegging Works

    Non-dealer plays first, announcing the card value. Dealer responds, adding to the total. Continue alternating until 31 is reached or no one can play. When stuck, say 'Go' - opponent gets 1 point and plays continues if possible.

    Learn and Practice Pegging Basics in Cribbage

    More Detail

    Pegging is the interactive phase where players alternate playing cards, keeping a running total up to 31. Score points for hitting 15, 31, making pairs, and completing runs. When neither player can play without exceeding 31, say 'Go' and reset the count.

    Why This Matters

    Pegging is where you can steal points from your opponent with clever play. A skilled pegger can score 10+ points in a round through well-timed pairs and runs. The non-dealer leads, giving them an early advantage.

    Key Rules to Remember

    • Play alternates, keeping a running total (max 31)
    • 15 exactly = 2 points, 31 exactly = 2 points
    • Pairs/runs during pegging score same as in hand
    • Last card played = 1 point ('go' or 'last card')

    Common Mistake

    Playing cards that set up your opponent. Avoid leading with a 5 (easy 15) or cards that allow pairs. Think about what cards remain!

    Frequently Asked Questions